2026-03-22T00:50:36 Hello, playing the total conversion and I seem to missing the boat to Old Ebonheart. I can't get my poor Khajiit buddy that has hired me to take him there,.. there. Anyone else have this issue? 2026-03-22T01:23:03 You can get there from this npc in ebonheart 2026-03-22T01:23:04 https://cdn.discordapp.com/attachments/995021436924203199/1485086373823119420/Screenshot_20260321_192237.png?ex=69c095f7&is=69bf4477&hm=b50c8513c1bd5d9bec5eb6dcfea830578e7652cc80615da17441c97e36f41bed& 2026-03-22T01:41:43 Thank you so much! I went to the other guy because I had used him before. I had no idea there were two captians on the same boat hah! Google was telling me there was supposed to be a boat next to the Foreign Quarter.. 2026-03-22T01:44:11 <.arrean> There's another boat near FQ, though iirc total overhaul uses BCOM and that moves those boats to St Olms/St Delyn docks 2026-03-22T01:46:29 Ahhh that's what happened! I did I big loop aroound and as far as I know the boats down there didn't offer Old Ebonheart but I may have missed it. Thanks again! 2026-03-22T01:47:41 <.arrean> I'm pretty sure they do, talk to all NPCs that stand near docks 2026-03-22T03:13:51 Anybody around to help test something? 2026-03-22T03:14:01 pref on windows or mac 2026-03-22T03:49:35 What needs testing? 2026-03-22T04:34:18 *** OpenMW-bridge1 is now known as OpenMW-bridge 2026-03-22T06:42:34 I found the testing. Thanks for offering. Sorry I didnt see. 🙂 2026-03-22T06:43:07 It's all good 2026-03-22T08:33:28 why does the list use friendly autosave and not zerkish autosave 2026-03-22T08:34:41 friendly autosave is johnnyhostiles mod. Its generally easier to maintain our own mods. 2026-03-22T08:35:07 make sense 2026-03-22T08:35:39 is johnny hostile complety finshed with modding 2026-03-22T08:36:35 i doubt it i think he just needed a good long break 2026-03-22T08:37:29 is using the openmw launcher faster then using kezyma openmw player 2026-03-22T08:39:56 I think it depends on what your doing. On average openmw player is faster and it can handle groundcover as well. 2026-03-22T08:41:04 Still needs a decated setting for it 2026-03-22T08:41:58 Definitely 2026-03-22T10:16:55 What the difference between the greyed out setting in the launcher and the mod greyed out 2026-03-22T10:34:40 In the openmw launcher? 2026-03-22T10:35:19 No idea I don't use it. Someone will clarify I'm sure 2026-03-22T12:13:54 <.gonzo.> Can you elaborate? 2026-03-22T12:14:44 I didnt know the setting only works on some and not others according to the mod page 2026-03-22T15:54:34 oh sorry, didnt realize this one was here 2026-03-22T15:55:24 <.arrean> No worries. Looking at nexus page for great seawall though - it says it's "down while author is updating the description" - that shouldn't take too long I'd imagine. And it was taken down today 2026-03-22T15:55:44 <.arrean> So, good people here may be able to help with excluding it, but also - it may be possible to just wait a bit 2026-03-22T15:56:05 okay cool 2026-03-22T15:56:29 ideally id like to just bypass it so I can get it downloaded but I know soe things like that can be a hassle 2026-03-22T16:01:12 <.arrean> ^ for anyone stumbling on these messages. "The Great Seawall of Vivec" is currently hidden on nexus by the author, was hidden today about 7 hours ago with the reason "This mod is temporarily unavailable while the mod author updates the mod page information.". Hence GodKingSath is curious how to bypass it during modlist install 2026-03-22T16:23:27 Could just comment out path and plug-in and run --only-tools after config. Probably the fastest. 2026-03-22T16:29:10 not sure I understand, how would I go about this? 2026-03-22T16:50:14 Are you on Windows? 2026-03-22T16:50:47 You wanna test a tool update for us? 2026-03-22T16:55:38 Sure I’m game 2026-03-22T16:56:03 Just need a few moments as I’m downstairs starting laundry 2026-03-22T16:59:33 Ready whenever, just lmk when and what to do 2026-03-22T17:08:35 put customizations.toml in my documents/my games/openmw along with all the other config files. Drop the configurator .exe in the tools pack. Run your command like normal for whatever list it should be setup for you already. 2026-03-22T17:08:36 https://cdn.discordapp.com/attachments/995021436924203199/1485324325597741056/momw-customizations.toml?ex=69c17393&is=69c02213&hm=c7a22906e4dd8eccba622141dcfabb58bd77df9fc7fdfc50b0f522f3788e660a& 2026-03-22T17:08:36 https://cdn.discordapp.com/attachments/995021436924203199/1485324325895798784/momw-configurator.exe?ex=69c17393&is=69c02213&hm=3f591cf6f63f4ac9d3d5c136264536879a9e0016f43363ee83fed8a16984b154& 2026-03-22T17:16:32 same issue 2026-03-22T17:17:11 By In the tool pack,, did you me directly into the Momw-tools-pack? 2026-03-22T17:17:21 Yes overtime the old program 2026-03-22T17:20:52 okay, it still gave the same error 2026-03-22T17:21:49 What error are you getting 2026-03-22T17:23:16 the 'nexus_data' error still 2026-03-22T17:23:59 This is an umo problem? 2026-03-22T17:25:16 I dont believe so due to the page being hidden. 2026-03-22T17:26:39 Well yeah it just removes the mod for you so you can get along. Umo just skips the mod right and extracts everything else. It should at least. 2026-03-22T17:26:51 So you go config next 2026-03-22T17:32:50 Reconfig? 2026-03-22T17:33:14 its still not skipping the mod, its still trying to download it and failing 2026-03-22T17:34:55 just to ake sure i didnt put it in the wrong place, the momw-customizations goes C:\Users||Shawn||\Documents\My Games\OpenMW 2026-03-22T17:36:01 and the configurator goes right into the tool pack and overwrites the other one 2026-03-22T17:37:52 You can add --skip TheGreat SeawallofVivec to your umo command. Really annoying though we should fix that. 2026-03-22T17:38:24 well, i just refreshed the page and the mod is up again 2026-03-22T17:39:17 well fuck okay gimmie a second 2026-03-22T17:40:27 this will take me a bit here but probably we need to push to master now anyway so just hang out 2026-03-22T17:40:55 whole mod name changed too lol 2026-03-22T17:41:19 oh damn 2026-03-22T17:41:43 well, when i ran the sync cache command it didnt pop up as a missing piece 2026-03-22T17:45:23 Rather it didnt pop up as red 2026-03-22T18:17:52 just waiting on pipelines atm 2026-03-22T18:21:15 awesome 2026-03-22T19:27:28 Master should be fixed in like 5 minutes. I wanted to get caught up with patches too so did bit extra. 2026-03-22T19:35:53 So ill just have to run it like normal? 2026-03-22T19:36:07 Yeah 2026-03-22T19:36:17 Don't use the customization 2026-03-22T19:40:47 do i need to remmove the Configurator? 2026-03-22T19:41:32 Naw it should work anyway 2026-03-22T19:47:45 OKI DOki 2026-03-22T19:47:51 ill give it a try in a min or two 2026-03-22T21:01:11 <_tinker> Hey guys, I’m trying to get the archives cache to go into a separate hard drive but it seems instant on going into C: 2026-03-22T21:01:11 <_tinker> https://cdn.discordapp.com/attachments/995021436924203199/1485382859748544654/IMG_3187.jpg?ex=69c1aa16&is=69c05896&hm=2a160d22dae73024f47fc8fbfde54449b37b5c6e83707c3b41e3b28be8c93f07& 2026-03-22T21:03:00 <_tinker> Also will I have to redownload everything when moving the archive cache? 2026-03-22T21:31:27 <.gonzo.> you did it right 2026-03-22T21:31:31 <.gonzo.> it just saves the config to that place 2026-03-22T23:53:25 hey all, it's been about a year since I last did the openmw process and I was going to try and update my modlists to start a new run, I see that openmw is now .50, and the momw tools are now 1.46, I previously had 1.36 extracted and set up. can I just overwrite the old momw-tools-pack-windows to update the files or should I delete it and start fresh?