2026-04-29T01:10:43 Does anyone know if UI Modes can work with stats/magic menu extenders? It's hosted on modding-openmw but not sure if anyone would know 2026-04-29T02:53:14 <.gonzo.> There's not afaik 2026-04-29T02:53:28 <.gonzo.> It's just text it ain't so scary 2026-04-29T02:53:34 <.gonzo.> Find the logic and follow it 2026-04-29T02:54:15 <.gonzo.> Maybe use a program like vscodium to write it so you can see if you're making any toml syntax errors 2026-04-29T03:03:31 How are you supposed to know where to place the mod? As in like, fill the || after || and/or ||before || fields? 2026-04-29T03:05:16 <.gonzo.> Just find a spot in your load order that seems appropriate. The rule of thumb is that stuff loaded later will override anything loaded before, where er applicable, so just load stuff later in your order if you don't really know 2026-04-29T03:06:21 Gotcha. Thanks gonzo 2026-04-29T03:07:33 <.gonzo.> Nice job quote bot you're really killing it 2026-04-29T08:36:11 *** OpenMW-bridge1 is now known as OpenMW-bridge 2026-04-29T11:22:12 It's doing it's best 2026-04-29T11:22:24 even if it's best is worse than it's ever been done before 2026-04-29T11:24:11 Alas Inventory Extender breaks the paradox scale from the popular plague mod, alongside other small but noticeable awkward things 2026-04-29T11:27:35 The black gems from practical necromancy break the economy because a filled one is worth at least 13k :( 2026-04-29T11:29:22 Also semi-related, is there a way to stop my companions from making noise because I can't hear any NPC speak from the white noise 2026-04-29T15:01:08 I would roleplay that no merchants would buy them anyway for moral reasons 2026-04-29T15:01:37 Same way they refuse to buy other items 2026-04-29T15:59:37 do I have to install modw in the same disk as morrowind? Also, the same question goes for the location of mod cache and OpenMWMods folder 2026-04-29T16:00:27 <.gonzo.> nope 2026-04-29T18:09:01 Does anyone know of a modified version of the Total Overhaul modlist that works with the OpenMW VR fork? 2026-04-29T18:46:49 Hey, sooooo most of exploits are disabled in Total Overhaul, but I'd like some ways to get rich if possible 2026-04-29T18:51:12 <.gonzo.> why do you need to "get rich"? 2026-04-29T18:51:48 <.gonzo.> you should understand that there is only a limited amount of gold in the land of morrowind, and acquiring and hoarding wealth is the same as depriving others of the same wealth and the comforts it allows 2026-04-29T18:52:04 <.gonzo.> instead one should strive to free others from the tyranny of septims 2026-04-29T19:06:31 To get some spells 2026-04-29T19:37:29 how do I upgrade from 0.50 to 0.51. 2026-04-29T19:59:26 <.gonzo.> download 0.51 and install it to its own directory 2026-04-29T19:59:59 tsk is building now with RC1 update https://gitlab.com/modding-openmw/alpha3-desktop/-/commit/447c0f21911dd4aedb5c37bd573c81f6430e2808 2026-04-29T20:05:05 Guys I found a cool dwemer robe (mechanist shroud from Arkngthunch, Total Overhaul) that has a 50 fortify health enchant; if I'm wearing it at full health it will fortify my health with the right number but not raise my max health as a result whenever I take enough damage and heal back to full the bonus just doesn't apply, I only get my "normal" health back. To get the bonus I have to unequip and reequip the robe 2026-04-29T20:05:19 Any idea what might be causing this? 2026-04-29T20:08:45 Like I have full health at let's say 200/200hp -> put the robe on and get to 250/200hp -> I take damage and heal back to full with the robe on -> I only have 200/200 again -> take the robe off now I have 150/200hp -> heal back to full and put the robe on -> now I'm at 250/200 again 2026-04-29T20:08:57 This isn't how it worked in vanilla right? 2026-04-29T20:41:07 holy shit, 4 of the mods in the total overhaul list have been updated in this last 2 weeks ever since I installed it. 2026-04-29T20:41:42 I bought a new pc and I am re-installing it it right now. 2026-04-29T20:42:55 very weird interaction not gonna lie 2026-04-29T20:43:55 I'm looking into it and I just think this is how firtify health has always worked 2026-04-29T20:44:09 it never raises your max health, just raises it beyond your max 2026-04-29T20:44:25 So sadly the cool robe is a bit badly designed 2026-04-29T20:44:49 Should be Fortify maximum health 2026-04-29T20:45:20 I'll try to figure out which mod it's from and suggest that change 2026-04-29T20:47:48 would be nice 2026-04-29T20:48:30 Is there any "notebook" in total overhaul so i could make notes about NPC where is whom, as im getting lost sometimes. I could use pen and paper, but mod like this would be more immersive 2026-04-29T20:56:02 I just use the windows notepad, morrowind kinda needs you to do it 2026-04-29T20:56:19 not very immersive 😄 2026-04-29T20:56:23 You already have the ingame journal which can be very good at keeping track of things 2026-04-29T20:56:45 thats true but still its quite awkward to navigate 2026-04-29T20:56:46 Adding a whole journal system is probably very complicated 2026-04-29T20:58:02 ideally every rpg should have an ingame journal system 2026-04-29T20:59:30 btw, is spamming attack better to get experience? or heavy hitting?