2026-06-23T02:18:19 <.gordonfreakman> At a glance, it looks like Mage Robes gives out new robes via new dialogue topics, not as quest rewards, so I imagine they should be good together. I haven't cracked opwn the .esps to check, thoigh 2026-06-23T02:18:26 <.gordonfreakman> Oh whoops someone beat me to it 2026-06-23T02:18:29 <.arrean> @taniquetil what exactly did you install? 2026-06-23T02:18:55 https://www.nexusmods.com/morrowind/mods/53667?tab=files The base package here, plus enhanced water, lighting, and shadows following the readmes 2026-06-23T02:19:01 nothing else 2026-06-23T02:19:19 Cheers, having two brains concurring is reassuring 2026-06-23T02:19:46 <.arrean> Right. So the "base package" is what's not showing up 2026-06-23T02:19:53 <.arrean> the post processing shaders 2026-06-23T02:20:21 I put it in the data directories 2026-06-23T02:20:22 https://cdn.discordapp.com/attachments/262662689489158145/1518802865764962525/image.png?ex=6a3b3ee5&is=6a39ed65&hm=38e5bcdc65e8c63f27666b83bc47c68e989b181399fb4717b314f29d88bc473f& 2026-06-23T02:20:34 not sure why the slashes switch direction... 2026-06-23T02:20:51 <.arrean> why is it in l10n? 2026-06-23T02:20:58 that's the folder as extracted 2026-06-23T02:21:13 I can move it up a level if that matters and re-map it 2026-06-23T02:21:18 but is that the issue? 2026-06-23T02:21:22 <.arrean> No it ain't 2026-06-23T02:21:23 <.arrean> https://cdn.discordapp.com/attachments/262662689489158145/1518803125169815592/image.png?ex=6a3b3f23&is=6a39eda3&hm=467d9c95b54b184b1cd452e135f9cf2d9fa6e04e63287abd2e4d337771c17fc0& 2026-06-23T02:21:37 hm, okay 2026-06-23T02:21:55 I must have messed up the extract and not realized 2026-06-23T02:22:03 <.arrean> you've added green. need red 2026-06-23T02:22:04 <.arrean> https://cdn.discordapp.com/attachments/262662689489158145/1518803290308214845/image.png?ex=6a3b3f4a&is=6a39edca&hm=8b1c8bc8b9d5cd1b13bbb95f97064de1448aa2103e6325ef12edb81d4aba3787& 2026-06-23T02:23:08 Okay, that added a bunch of shaders to the f2 menu. Thank you! 2026-06-23T02:23:24 Are there any of these I should NOT enable? 2026-06-23T02:23:24 https://cdn.discordapp.com/attachments/262662689489158145/1518803626154524822/screenshot277.png?ex=6a3b3f9a&is=6a39ee1a&hm=573e0b4ef9d1f80fbad9e87eab0e48eeeb9bdcd6f58a14d128f0af7f4e2a5d61& 2026-06-23T02:23:29 <.arrean> cool 2026-06-23T02:23:43 <.arrean> now - the Raf's nexus page has instruction on ordering of them 2026-06-23T02:23:58 <.arrean> so just enable his stuff, disable what you don't like and play a bit with the settings 2026-06-23T02:24:05 Perfect, thank you 2026-06-23T02:24:15 Appreciate the assistance 2026-06-23T02:26:12 Water looks great now! 2026-06-23T02:26:13 https://cdn.discordapp.com/attachments/262662689489158145/1518804339303387296/screenshot278.png?ex=6a3b4044&is=6a39eec4&hm=e45d6bcf9aaa35397bc89a4ad50cd2626a004a79a9eda66068b46df85ba3af7f& 2026-06-23T02:27:55 <.arrean> Excellent. There're deeper rabbit holes for shaders, but now- enjoy! 2026-06-23T02:28:31 I'm a PTR dev who rarely actually plays the game; I just wanted my OpenMW testing install to look a bit nicer 😄 2026-06-23T02:28:40 Happy with the basic package for now 2026-06-23T02:28:47 <.arrean> 😅 well, enjoy anyway 2026-06-23T02:28:50 thanks! 2026-06-23T02:33:53 So, a typical TES III modder 😅 enjoy your - now more beautiful - testing :36vehks: 2026-06-23T02:51:05 ...did the water shader put an ocean on Masser? 2026-06-23T02:51:06 https://cdn.discordapp.com/attachments/262662689489158145/1518810598589333554/screenshot286.png?ex=6a3b4618&is=6a39f498&hm=6344dfca0e8d06ca4da871635a6df54c93d6e562dd06ef4b0f0b199c04d06f8c& 2026-06-23T02:54:51 Secunda looks normal 2026-06-23T02:54:52 https://cdn.discordapp.com/attachments/262662689489158145/1518811548586344518/screenshot288.png?ex=6a3b46fb&is=6a39f57b&hm=a78f2fb3912ad5e897762c94018c0a5b6c6f0e13206037432e06319f5df43133& 2026-06-23T03:02:06 <.arrean> that's the sky shader, take a look at VAIO (Volumetric all in one) it has sky and celestial objects settings 2026-06-23T03:05:30 It looks like I can enable/disable sky rendering, but that seems to just remove the moons entirely The only other setting I'm seeing to affect the moons is the slider that can pull them closer 2026-06-23T03:16:47 <.arrean> It doesn't remove them. It changes their position. Wait a few hours - they'll show up 2026-06-23T04:55:41 Not sure if that's an issue on my end, since I don't touch interactions. Is this a recurring issue and are there any errors in the logs? 2026-06-23T04:55:52 Also #deleted-channel 2026-06-23T15:38:28 is it possible to add Uvirith's Legacy to a Telvanni character that already finished building the stronghold? i only just learned the mod exists after looking up mods for Tel Uvirith cuz I found the vanilla version kinda underwhelming 2026-06-23T15:58:48 Anyone has any idea what could be causing some nearby (or recently killed, not sure which) dead body to teleport with me when recalling to my player home? I don't have access to my install any more, so I'm not going to fix it, but I'd like it if I at least had a general idea of what to be on the lookout for to avoid this in my new install. It was always a mystery to me ^^' 2026-06-23T23:57:36 hi everyone, just joined the channel here, sorry if this isn't the right place to ask this. I'm trying to install Greatness7's "Weapon Sheathing" mod (https://modding-openmw.com/mods/weapon-sheathing/) and I can't get it to work my openMW is up to date, the files are in my Morrowind directory, and I can even toggle the sheathing option in the openMW launcher, but the weapons don't show up on my character or any NPC. 2026-06-23T23:57:36 the only other mod I'm using is Tamriel Rebuilt, which runs just fine what am I doing wrong here?