2026-03-15T00:18:22 54 doses later. I can see the light! 2026-03-15T00:18:22 https://cdn.discordapp.com/attachments/530703252543635487/1482533377977356368/Base_Profile_Screenshot_2026.03.15_-_01.17.44.95.png?ex=69b74c4d&is=69b5facd&hm=263c571409a037332232736c59b96596da5dd3335c9cba2a9e3c0914ad7c64c1& 2026-03-15T00:18:46 This is like when you are introduced to the Shivering Isles 2026-03-15T00:18:50 https://cdn.discordapp.com/attachments/530703252543635487/1482533494939717833/image.png?ex=69b74c69&is=69b5fae9&hm=cbb814e10094c3b1b8ac5d369515fbd2cc922846c5217c54fc091d59d2e2d379& 2026-03-15T00:19:50 <.arrean> Some good continental noise going there, can make a map generator out of it 2026-03-15T00:20:59 I'm quite happy with the visuals. I just need more quest content and hallucinations 2026-03-15T00:21:27 Imagine a shadow figure stalking you in the distance 2026-03-15T00:22:00 Noises, voices 2026-03-15T00:22:03 <.arrean> have you ever played vintage story? 2026-03-15T00:22:11 No, I haven't 2026-03-15T00:22:16 <.arrean> I'm thinking the temporal storm skybox may be of some inspiration 2026-03-15T00:22:36 <.arrean> (and alos they'll benefit from your accidental landmass noise algo) 2026-03-15T00:23:35 <.arrean> https://www.youtube.com/watch?v=rGNQbCTnDMw talking about this 2026-03-15T00:24:00 yes, something like this 2026-03-15T00:24:05 Sometimes even the gloomy overcast days can be kinda pretty :datchim: 2026-03-15T00:24:06 https://cdn.discordapp.com/attachments/530703252543635487/1482534816099598446/screenshot396.png?ex=69b74da4&is=69b5fc24&hm=202c6c49cb3320ee84a3c9a9815b94786625e0ff84f0b72fab078be32f592df8& 2026-03-15T00:24:06 https://cdn.discordapp.com/attachments/530703252543635487/1482534816879612107/screenshot398.png?ex=69b74da4&is=69b5fc24&hm=100d856c704376f6b36f507aa3962e289c47b243073b9b24c42910bbcb5bab4d& 2026-03-15T00:24:07 https://cdn.discordapp.com/attachments/530703252543635487/1482534817718603908/screenshot399.png?ex=69b74da4&is=69b5fc24&hm=3b5dc1c7012f0d00fed0c5549e46187726d8acbe4aebb14c4c5707808653100a& 2026-03-15T00:24:07 https://cdn.discordapp.com/attachments/530703252543635487/1482534818372780164/screenshot400.png?ex=69b74da4&is=69b5fc24&hm=c0e6bba27dbb69f158729b772386ea6d65e28cf867a6d432ecd56be201c1a407& 2026-03-15T00:24:27 Yes, you seem to know what you're doing. 2026-03-15T00:24:42 Maybe you could work with the momw team and create a pbr list 2026-03-15T00:24:45 <.arrean> I need to finish my texture and shader stack... 2026-03-15T00:24:54 There is not a single PBR mod installed there. lol 2026-03-15T00:24:57 Oh, actually I'm not sure you are currently using pbr 😄 2026-03-15T00:24:58 yes 2026-03-15T00:25:01 I was about to say 2026-03-15T00:25:06 It looks fantastic anyway. 2026-03-15T00:26:51 https://cdn.discordapp.com/attachments/530703252543635487/1482535511863070740/screenshot390.png?ex=69b74e4a&is=69b5fcca&hm=a23e5e8d380f2cc77a156764ac636a33db6143463185475206fdfc1155ffdba7& 2026-03-15T00:26:51 https://cdn.discordapp.com/attachments/530703252543635487/1482535512521703515/screenshot389.png?ex=69b74e4a&is=69b5fcca&hm=e280c51cf0c9132c1be3f0a03ede31efe1e584233e31630d82514a1412021137& 2026-03-15T00:26:52 https://cdn.discordapp.com/attachments/530703252543635487/1482535513196859502/screenshot388.png?ex=69b74e4a&is=69b5fcca&hm=10348029be9b23bd7d6e5219261bb3022980bea08b90db9ec7edb95b7519298d& 2026-03-15T00:26:52 https://cdn.discordapp.com/attachments/530703252543635487/1482535513805160531/screenshot367.png?ex=69b74e4a&is=69b5fcca&hm=37155cb09177cb316bdc9bacedc9370b35da4808a14526580122ad698701e5f0& 2026-03-15T00:27:36 I'm running a ton of Liam Mello's WIP shaders with custom tweaks, is the thing 😅 2026-03-15T00:28:02 It seems you've installed my new lua bird mod 2026-03-15T00:28:09 What do you think about it? 2026-03-15T00:28:26 It's the best-working bird mod so far, honestly 2026-03-15T00:28:34 Though clif racers still ocassionaly fly too low and crash into things. lol 2026-03-15T00:29:04 Technically, I could probably have them use a raycast and adjust their course 2026-03-15T00:29:18 Spawning them higher risks them despawning sooner 2026-03-15T00:29:38 because we are very limited in terms of actor processing rance 2026-03-15T00:29:38 Yeah, the despawn distance is another problem, but not one you can do much about 2026-03-15T00:30:02 https://cdn.discordapp.com/attachments/530703252543635487/1482536318369136701/image.png?ex=69b74f0a&is=69b5fd8a&hm=4c2d405f1f96c7e82f0c23c695535baf12e66b8027334571a834b4a5d056ad32& 2026-03-15T00:30:14 Birds as a shader is technically an option 2026-03-15T00:30:15 I already programmed it in a way they take the longest fly path possible 2026-03-15T00:30:44 oh my god i was sending patho screenshots cause openmw and patho modding server have like identical icons 2026-03-15T00:30:53 :anguish: i am such an idiot 2026-03-15T00:31:10 Don't worry it's perfectly on topic with my skooma drug visuals above 2026-03-15T00:32:26 Replacing them with activators in a distance may be possible, but too tiresome 2026-03-15T00:34:19 Making a shader that's similar to existing cloud shaders would probably do the trick. You'd just render bird flipbooks to the "cloud layer" instead of clouds. 2026-03-15T00:34:49 That would allow for formations to cross the entire sky 2026-03-15T00:34:52 Yes, maybe. I'm still a beginner when it comes to shaders. 2026-03-15T00:35:03 My shader visuals were all made by Epoch 2026-03-15T00:35:34 My current focus is on expanding the skooma mod 2026-03-15T01:21:33 https://cdn.discordapp.com/attachments/530703252543635487/1482549281863893135/screenshot802.jpg?ex=69b75b1d&is=69b6099d&hm=489e0539852a1ada252c25d73e1d54bd1bb7184eb9d3462d42575557403a08e8& 2026-03-15T01:21:34 https://cdn.discordapp.com/attachments/530703252543635487/1482549282182795386/screenshot807.jpg?ex=69b75b1d&is=69b6099d&hm=092fadf369e238b1479900f5052486763cb03d1649672a964be5ae0e8b0a2f11& 2026-03-15T01:31:01 Nothing's stopping us from putting your tweaked ones on GitHub for the momw people. I was sort of waiting to get my TD upscale done before assembling everything in a way that'd be useful for a mod list but if they're working on a PBR thing I can GitHub a stable release for everything 2026-03-15T01:38:27 @liammellofarley Could do, though my tweaks are for Raf's core shaders and SaintJ's textures. I know you want to make a pack with your textures and Wareya's core shaders. 2026-03-15T01:38:55 A full-stack overhaul pack with textures, core, and post-process shaders is kinda a killer idea. 2026-03-15T01:45:07 I think the post process tweaks are fine right? They shouldn't be texture dependent. I think saintJ was also working on pom compatible textures so that would be good to over write my stuff with 2026-03-15T01:46:43 My tweaks to Wareya's core shaders are predominantly to give them parity with Rafael's, like SSS and parallax shadows and stuff 2026-03-15T01:47:10 Technically all of MVR PBR v2 would look better with Rafael's vanilla than Wareya's vanilla 2026-03-15T01:50:52 The only thing that will be exclusive to my PBR edits will be my body/skin replacement which uses the darkmaps for SSS and looks ridiculous with Rafael's because everyone glows red i don't think he ever actually tested how it would look lol 2026-03-15T01:51:03 I have it blended to like only 20% darkmap coloring 2026-03-15T07:16:46 https://cdn.discordapp.com/attachments/530703252543635487/1482638673332666448/screenshot023.png?ex=69b7ae5d&is=69b65cdd&hm=68a8cb21a3a29a0e847afcf197dc33789fd892bf1670cbc57177c8bf7b2d9aa7& 2026-03-15T07:16:47 https://cdn.discordapp.com/attachments/530703252543635487/1482638673915809812/screenshot019.png?ex=69b7ae5d&is=69b65cdd&hm=1f322146719e4501654b74c0157b7085d87aed98603fef68b473c0860b2a2190& 2026-03-15T12:14:47 Great stuff 2026-03-15T18:48:07 Balmora 2026-03-15T18:48:07 https://cdn.discordapp.com/attachments/530703252543635487/1482812649933770842/openmw.exe_Screenshot_2026.03.15_-_19.33.00.38.png?ex=69b85065&is=69b6fee5&hm=11132468730b5f5ac04a5e119138209f4ef6c8a85ad6131fff7788cd633ff8f1& 2026-03-15T18:48:08 https://cdn.discordapp.com/attachments/530703252543635487/1482812650995060848/openmw.exe_Screenshot_2026.03.15_-_19.33.53.40.png?ex=69b85065&is=69b6fee5&hm=334d21581169447f19361438d43f6cc1e4166da70d4787efab93192364f000bd& 2026-03-15T18:48:08 https://cdn.discordapp.com/attachments/530703252543635487/1482812651720413495/openmw.exe_Screenshot_2026.03.15_-_19.31.46.20.png?ex=69b85065&is=69b6fee5&hm=8184a5d1ed6c8708983aef6386f48a2da93eb711fd6c61813b8534a3620312f4& 2026-03-15T18:48:09 https://cdn.discordapp.com/attachments/530703252543635487/1482812652563599400/openmw.exe_Screenshot_2026.03.15_-_19.32.20.44.png?ex=69b85065&is=69b6fee5&hm=abc67ac79517acc2c509e87e5d200d323d4392ce47e9f696aff9d8d0c22bf570& 2026-03-15T19:45:49 A moment of silence for Till, he we forever be lost to the depth of oblivion found under the Caldera priory. He fell to a steam deck factory reset. 2026-03-15T20:07:04 ngl, I am just a little upset about it, I had to nuke steamdeck since it was refusing to start up, but i didnt really think that im also nuking my saves. Its just a game yada yada and all that but uhh, I was enjoying doing Caldera priory a lot and hunting down all the items, and leveling the guy to actually be able to stand ground in there 2026-03-15T20:07:05 ahh 2026-03-15T20:07:52 Losing the current char always hurts :/ 2026-03-15T20:08:06 Especially if it was enjoyable 2026-03-15T21:05:27 yeah, there is nothing worse than ending a playthrough prematurely because of some random issues 2026-03-15T21:05:47 it's totally different when you end it because you are simply done with the character 2026-03-15T21:10:22 I played Dominions of Dust, Abecean Shores, and Grasping Fortune on the deck but I think I might go back to my laptop for next time 2026-03-15T21:10:34 Lot of mod menus to navigate now 2026-03-15T23:11:30 I have a character on the OG Xbox I made in 2003. 2026-03-15T23:12:30 A Bosmer archer who ended up with 100 in longsword and heavy armor because I didn't understand the stat and experience system 2026-03-15T23:12:39 I still play it at Christmas 2026-03-15T23:14:51 <.arrean> I think my first every character was an altmer archer, and I was very confused why "high elves" are yellow. Don't have the save anymore unfortunately 2026-03-15T23:45:47 Bosmer scout with steed sign. I still have the little booklet I had back then with all the alchemy recipes noted inside.