2026-05-16T00:12:37 You mean the SyFy channel mini series? 2026-05-16T00:15:49 <.arrean> Yes 2026-05-16T00:17:46 Heresy check passed. 2026-05-16T00:59:19 I liked the Lynch adaptation 2026-05-16T01:37:15 I been thinking about it. Lmk how you like if you tried it 2026-05-16T01:39:54 Is that BCOM? Is it capable with Brother Junipers Twin Lamps? 2026-05-16T04:57:43 wish there was a way to set point glow values differently for exteriors and interiors 2026-05-16T04:57:44 https://cdn.discordapp.com/attachments/530703252543635487/1505071727871524884/image.png?ex=6a094ac6&is=6a07f946&hm=184fb07e565319fe40dda4cb9311d174965fee82d7eab6dedc7f51284d957f23& 2026-05-16T04:57:44 https://cdn.discordapp.com/attachments/530703252543635487/1505071728328708189/image.png?ex=6a094ac6&is=6a07f946&hm=9f4a753aeeb87fae6ebc1ad634e1838e6dcb7b08e26a77259767c71a84b72fe9& 2026-05-16T05:06:23 That's not hard to hack in 2026-05-16T05:06:57 Where's that shader from? I can edit it in real quick 2026-05-16T05:15:40 It's in momwfx I think? It's also just a feature in clouds so you can do it on your clouds for people who don't vaio 2026-05-16T05:52:17 point-glow from here https://www.nexusmods.com/morrowind/mods/57940 2026-05-16T05:52:35 yea this is just the standalone version since I'm not using the clouds shader 2026-05-16T06:19:15 @stingdr 2026-05-16T06:19:16 https://cdn.discordapp.com/attachments/530703252543635487/1505092247404675162/point-glow-exterior.omwfx?ex=6a095de3&is=6a080c63&hm=10b3abbe8d6070547991686d50cc8776f8fa8b76e32bcbda41363b76439511d8& 2026-05-16T06:19:16 https://cdn.discordapp.com/attachments/530703252543635487/1505092247660789781/point-glow-interior.omwfx?ex=6a095de3&is=6a080c63&hm=909d37ebc8ff9e486eb3a79e97fd08c80eba0b03535ef86ee326382aa405bc4d& 2026-05-16T06:19:40 Literally just copied the shader and added the disable_interiors / disable_exteriors flags. lol 2026-05-16T06:19:54 Works perfectly, though 2026-05-16T06:29:05 thanks a bunch lol I just have no idea how to change stuff like that 2026-05-16T07:07:49 That's so funny bc I was just thinking about this with clouds proper when I was sharing my shader config 2026-05-16T07:13:38 @liammellofarley Hmm, I have my edit of Zesterer's clouds. I could see about adding interior/exterior point glow to that in a unified way. 2026-05-16T07:14:27 I just forgot how strong the effect is sometimes like it's maybe the defining lighting feature indoors 2026-05-16T07:15:33 I mean does it even do anything really inside? The game understands that false exteriors use exterior shaders right? I could just set the clouds flag to exterior and download this point glow you sent 2026-05-16T07:17:36 Hmm, you might be right. Point GLow might be the only thing it does in interiors as-is 2026-05-16T07:28:36 @liammellofarley Point Glow, dithering, and interior mist are also active in interiors. 2026-05-16T07:29:40 You'll lose the interior mist added by Zesterer's Clouds if you make it exterior-only 2026-05-16T07:38:54 Serican Rain 2026-05-16T07:38:55 https://cdn.discordapp.com/attachments/530703252543635487/1505112290146517023/openmw.exe_Screenshot_2026.05.16_-_09.18.47.38.png?ex=6a09708d&is=6a081f0d&hm=97269299db7224ac6b252844196fca33d4166b82c1a17d284c297e7eac2091e4& 2026-05-16T07:38:55 https://cdn.discordapp.com/attachments/530703252543635487/1505112290783924254/openmw.exe_Screenshot_2026.05.16_-_09.18.23.52.png?ex=6a09708d&is=6a081f0d&hm=9b036baa0af4dee2e3823e6c6a0fb1a367f6360587e8b405b2ec0719784dc0c7& 2026-05-16T09:57:41 Is this available for openmw now? Saw the mod in the past, but it looked like being mwse only. Love this tiny Skyship! 2026-05-16T11:06:21 Openmw patch just released 2026-05-16T11:28:44 https://www.nexusmods.com/morrowind/mods/58988 2026-05-16T12:04:32 Ooo thank you so much! I've been using the cloud shader for point glow because I couldn't find one separately :datchim: 2026-05-16T12:32:06 https://cdn.discordapp.com/attachments/530703252543635487/1505186078225858712/Openmw_0.50.0_Screenshot_2026.05.16_-_14.31.36.62.png?ex=6a09b546&is=6a0863c6&hm=badf6f1e1a11c787c02d6813fb12833d8dd1c433f7346fd71e1faed2d4934d16& 2026-05-16T12:34:17 Sleeping Necromancer! 2026-05-16T12:35:38 I'm just testing 2026-05-16T12:35:39 https://discord.com/channels/260439894298460160/1454315003522846832 2026-05-16T12:36:26 Looks like the beginning of Npcs schedules but I experience some bugs on 0.5. 2026-05-16T12:37:17 Still, I'm impressed and love it 2026-05-16T12:38:27 I just hope it's still ightweight. 2026-05-16T13:39:37 https://cdn.discordapp.com/attachments/530703252543635487/1505203066864144536/screenshot848.png?ex=6a09c518&is=6a087398&hm=9a74090f4468ac8ffd23d325f198c5139ca02e1612979fa77ddcdfb48977dc0a& 2026-05-16T14:20:04 if you use Devilish Rocky West Gash I tried to remove many of the conflicting trees when you use saintj animated wg trees 2026-05-16T14:20:15 so less mushrooms clip into trees 2026-05-16T15:07:29 this is the devilish version I've definitely encountered less of those clipping trees with your one 2026-05-16T18:16:45 https://cdn.discordapp.com/attachments/530703252543635487/1505272814062796800/2026054.JPG?ex=6a0a060d&is=6a08b48d&hm=54518080439fdede8472d24d038844b98de51f0c9551e307319fac98d9430c0e& 2026-05-16T18:22:38 https://cdn.discordapp.com/attachments/530703252543635487/1505274291607044116/image.png?ex=6a0a076d&is=6a08b5ed&hm=07e67661f4a38b716b02e5f14a6e03d18131e1bc22504a72ecd473bb3875d8dc& 2026-05-16T18:26:16 cursed 2026-05-16T20:03:28 Damn I just checked the page of the original mod again and completely forgot, that the quest is edited vanilla interior cells… I’m playing on the german version of Morrowind so I probably will not able to finish it without workarounds. Do you know if the quest can be skipped to receive the skyship?