2026-04-18T02:18:43 Is there a command to see an npcs inventory 2026-04-18T02:20:10 <.gonzo.> Yes crouch and use on NPCs :todd: 2026-04-18T03:15:50 Every thing is purple 2026-04-18T03:16:00 and idk what to do 2026-04-18T03:16:47 <.gonzo.> Means you're missing textures. Very likely unregistered BSA files 2026-04-18T03:17:05 <.gonzo.> Should be able to fix in the launcher 2026-04-18T03:27:32 how? 2026-04-18T03:42:40 <.gonzo.> First of all find the .BSA files 2026-04-18T03:42:54 <.gonzo.> Typically they belong next to your Morrowind.esm 2026-04-18T04:34:17 Hi there, so I followed the guide here https://modding-openmw.com/guides/auto/expanded-vanilla/windows#selected-mod-list but when I go open OpenMW it doesn't detect any of the mods I downloaded via Automatic Installation, and when I try to add the folder "C:\OpenMW Mods" manually into the Data Folders it still doesn't detect any of the files either, what am I missing here? 2026-04-18T05:38:05 is streaming to discord not supported? doesnt seem to work for me 2026-04-18T06:03:15 my travel lanterns aren't lighting up properly I think, I remember them looking very well lit when using just beautiful morrowind but I can't guess what might have helped with that? 2026-04-18T06:03:16 https://cdn.discordapp.com/attachments/260443579908882434/1494941361223241948/image.png?ex=69e47023&is=69e31ea3&hm=b65fc0a349fb7ab8886df0d6c1d207eaf0db95e4432b006da24a3cd101603678& 2026-04-18T06:03:16 https://cdn.discordapp.com/attachments/260443579908882434/1494941361529688155/image.png?ex=69e47023&is=69e31ea3&hm=0f64a5d2488764345e6d728a0db1208f4a5b6af9aaee153d19fa02ddf9e203ce& 2026-04-18T06:36:21 <.dwino> What does your openmw.cfg file say? 2026-04-18T06:36:57 <.dwino> It should list all the paths to all the mod files 2026-04-18T11:30:37 wtf? Any way to fix this? 2026-04-18T11:30:38 https://cdn.discordapp.com/attachments/260443579908882434/1495023741703557251/image.png?ex=69e4bcdc&is=69e36b5c&hm=05bfb85983031e4ff077abb25814378f0e40a8d1e30972b1dc676518b434e675& 2026-04-18T11:30:38 https://cdn.discordapp.com/attachments/260443579908882434/1495023742647013486/image.png?ex=69e4bcdc&is=69e36b5c&hm=ecb390253e135eba0154838a35490a56afad90f1ed4f0999038d1a7272af692c& 2026-04-18T11:30:39 https://cdn.discordapp.com/attachments/260443579908882434/1495023743272227026/image.png?ex=69e4bcdc&is=69e36b5c&hm=b8690dfa58f71b0d4ca99258b5a2b6a700ff5173d71f44cef0c1a7a56c17ff06& 2026-04-18T11:31:45 But if I take another bow - all fine 2026-04-18T11:42:41 <.hemaris> must be a problem with that mesh replacer 2026-04-18T11:43:26 <.gonzo.> It does work 2026-04-18T11:43:58 <.gonzo.> It just won't automatically pop up 2026-04-18T11:48:12 Err... Prob it is idk. Did you know how to fix? I pay shit ton of gold for this bow ( 2026-04-18T11:53:28 <.hemaris> what mod is it from? 2026-04-18T11:53:59 There is only mods from Total Over pack 2026-04-18T11:54:39 <.gonzo.> Don't look at me 👀 2026-04-18T11:55:00 <.gonzo.> Drop the bow on the ground and use the ori command on the bow in the console 2026-04-18T12:20:28 Ori? 2026-04-18T12:20:58 1 sec 2026-04-18T12:22:59 https://cdn.discordapp.com/attachments/260443579908882434/1495036924564475954/image.png?ex=69e4c923&is=69e377a3&hm=dd8e3cf4bb56a6ba6f10968eae42ef36f8e35968b542f9c1db2baf726854ed92& 2026-04-18T12:23:30 This? 2026-04-18T12:25:50 <.hemaris> cool, it's from OAAB. i'll let them know 2026-04-18T12:26:58 https://tenor.com/view/vermintide-vermintide-2-saltzpyre-thumbs-up-victor-saltzpyre-gif-12423588020318615207 2026-04-18T12:27:05 <.hemaris> done. i'm sure it will get fixed Eventually™ 2026-04-18T12:27:22 So no bow for me then. Bruh... 2026-04-18T12:27:38 <.hemaris> gotta upgrade to Daedric :dabgothur: 2026-04-18T15:48:32 Silly question I know, but how do I install a dev build if I've installed OpenMW via the software store? 2026-04-18T15:48:32 https://cdn.discordapp.com/attachments/260443579908882434/1495088649295888559/image.png?ex=69e4f94f&is=69e3a7cf&hm=c1003a352fcb1b92e7d6ca1f061a261ebb2c5a0161b58ec8bc2332b23a21c6ba& 2026-04-18T15:49:48 I download it from the github 2026-04-18T15:50:09 then you go to the launcher and it'll ask you to give it the directory of your morrowind install 2026-04-18T15:55:38 <.arrean> remove the launcher install, grab latest nightly from downloads page, just drop it in somewhere 2026-04-18T15:57:14 I moved the files to my F: Drive and reconfigured both UMO and MOMW, now it works as expected, but the issue I have now is that Daedric Pauldrons and Boots are invisible. I used an old savefile, do I need to use a clean savefile even if it's the same modlist? 2026-04-18T16:05:57 <.dwino> Yeah, I don't know how old your save file is, but they sometimes change stuff in the modlists. If I want to keep using a savefile from a modlist, I don't change anything, ever. 2026-04-18T16:07:38 Got it, I'll check what might've been changed or updated from my previous save. It's definitely an armor mod, so that narrows it down. Thanks! 2026-04-18T16:59:23 <.hemaris> they fixed it already. go here and click "view raw" to download the fixed mesh https://github.com/OAAB-Modding/Data/blob/2674007af95d4d85318a310d825e676a059c41e9/00%20Core/meshes/oaab/w/w_ebony_longbow.nif 2026-04-18T17:00:46 https://tenor.com/view/fatsa-buggs-bunny-pavlis-papadopavlos-gif-18032290 2026-04-18T17:00:52 it was fast 2026-04-18T17:03:33 Done. Where should I put this file? Same way as here or in some othere place? 2026-04-18T17:03:33 https://cdn.discordapp.com/attachments/260443579908882434/1495107528508575784/image.png?ex=69e50ae4&is=69e3b964&hm=d0f6cc7b02c1050a5c0c0c9627460f9b9e178004f463452cd51f925f323f38ef& 2026-04-18T19:22:00 So I just reloaded an old savefile after redownloading the Enhanced Vanilla modlist (I uninstalled 2 years ago give or take), and now I'm getting this message: You have regressed to level 50. My character was level 65 last I played, anyone has an idea which mod is making this change? I'm getting -400 HP from this change 2026-04-18T19:22:01 https://cdn.discordapp.com/attachments/260443579908882434/1495142370025541632/Base_Profile_Screenshot_2026.04.18_-_13.18.45.19.png?ex=69e52b57&is=69e3d9d7&hm=473980703d358e9ac203f655af985a2ea0072f4358d3e27aaa4a0362dac248de& 2026-04-18T19:42:28 Also, does anyone have these .esp files? BCOM_MGOBuildingUpNchagalelft_Patch.esp MGOBuildingUpNchagalelft_OpenMWPatch.esp They're not present in the current MOMW Patches zip 2026-04-18T19:49:38 Anyone else having trouble with shoulder buttons/triggers not working for controler menus? L2/R2 work for everything else, but not in the menus. Works with my xbox controller but not the controller I want to play the game with. Its weird. 2026-04-18T20:15:00 There have been reports but no clear pattern, I also have an Xbox controller which works fine 2026-04-18T20:39:05 I have been looking over reports and the controller.db and it seems to affect controllers that have "paddles" mapped in gamecontrollerdb.txt. 2026-04-18T22:01:12 I've noticed that sometimes entering and leaving a building doesn't require a loading screen, and sometimes it does. Is it possible to have the entire game "loaded" so I never encounter a loading screen? 2026-04-18T22:32:17 I was wondering about the "Audiobooks of Morrowind" mod? It says on its mob page, to change the keybinds to start reading/Cancel reading of books. You need to go to "(OpenMW) While book is open, press X to play audiobook. Press C at any time to cancel audiobook. To change keybinds, go to audiobook.lua and change these lines: if key.symbol == 'x' then elseif key.symbol == "c" then Replace x or c with 2026-04-18T22:32:18 whatever key you want." But I did change c to y and saved it. But once in game noting has changed? It is still C?? What am I missing? (Only installed mods manual myself) So unsure if I need to do something else now? (Installed Total overhaul via self install) Any advice? As the mod dont seem to have any in game setting tab sadly. 2026-04-18T23:02:06 I’m getting an error mygui/openmw_layers.xml after launching https://www.nexusmods.com/morrowind/mods/58699 2026-04-18T23:02:32 I have the latest RC1 installed too 2026-04-18T23:04:05 <.gonzo.> Don't overwrite rc1 with this 2026-04-18T23:04:32 I mean I didn’t overwrite it’s a separate folder 2026-04-18T23:04:37 Both are installed tho 2026-04-18T23:04:49 Only need one 2026-04-18T23:04:51 ? 2026-04-18T23:04:53 <.gonzo.> It's its own build. You only need one 2026-04-18T23:05:17 So delete RC1 and keep this installed 2026-04-18T23:07:40 <.gonzo.> It's possible they're shipping a broken build lol I dunno 2026-04-18T23:07:54 <.gonzo.> You'd think it would be tested y'know 2026-04-18T23:23:11 It's a fork, so you need to go to the fork's author for support. 2026-04-18T23:23:22 We don't know what they've done and what they might have broken. 2026-04-18T23:39:58 If you want you can download this mod which has settings for those mods you can change https://www.nexusmods.com/morrowind/mods/58005 2026-04-18T23:52:06 Oh is Audiobooks of Morrowind even going to stay in the modlist if they're dropping AI? 2026-04-18T23:58:07 I think they’re being removed from the modpacks but I don’t use the modpacks :dabgothur: 2026-04-18T23:58:51 Hey everyone, hope I'm not interrupting anything. Playing with the 'Just Good Morrowind' modpack with some extra miscellaneous mods on Steam Deck. Level 28 Dunmer with Magic specialization, 84 Intelligence, and NCGDMW active, but my base magicka pool is only ~64. According to everything I can find this should be impossible. No diseases or curses active, checked NCGDMW stats menu and can't find a magicka 2026-04-18T23:58:52 multiplier setting. Anyone know what's eating my magicka pool?