2026-04-25T14:38:49 boost-libs was just updated on arch to 1.91 and has broken the openmw-git aur version; downgrading back to 1.90 is a workaround for now. Separately, I'm using Niri wm, and when I use the portable 0.51 release candidate, whenever I unfocus openmw (like alt-tabbing to check the UESP) it falls out of fullscreen into a normal niri tiled column. The AUR openmw-git and the official repo openmw don't exhibit this 2026-04-25T14:38:49 behaviour. Anyone know how to avoid this? 2026-04-25T18:55:00 Good afternoon, I really need some help. 2026-04-25T18:56:13 This error is appearing for me every time I enter the command .\umo.exe install --sync total-overhaul 2026-04-25T18:56:14 https://cdn.discordapp.com/attachments/260443579908882434/1497672597939421214/image.png?ex=69ee5fcc&is=69ed0e4c&hm=e34e7be4183c58d579739a2118f09f2ca327912f1529c47d1b5d5dd94f73f701& 2026-04-25T18:59:31 <.dwino> Sophie just mentioned in the umo thread (where we should continue this topic I think) to not use powershell, they make the tooling to play nice with cmd on windows apparently 2026-04-25T19:01:02 I'm using the Terminal program, which was recommended by the website itself 2026-04-25T19:02:18 <.dwino> ah ok srr, not a windows user, just saw powershell in the picture and concluded from there. 2026-04-25T20:33:51 Total Over modpack Problem with this mod https://www.nexusmods.com/morrowind/mods/52969?tab=description Im wearing a CLOSED helmets (try already all of them actualy) as vampire, BUT Sugar lips habasi from Balmora doesnt want to speak with me no meter what im doing (charm spell, console commands) With other npc`s all goes fine and thy didnt recognise me as vamp till Im in helmet. Is there anything I can do 2026-04-25T20:33:52 about it? 2026-04-25T20:33:52 https://cdn.discordapp.com/attachments/260443579908882434/1497697168788689016/image.png?ex=69ee76ae&is=69ed252e&hm=29e41007065e9af74b76ddd3e9d9728631554a6fa53b41ca62d11b6695ad4d21& 2026-04-25T20:49:18 I'm receiving a crash when first entering Seyda Neen on a new game. I'm running the Expanded Vanilla modlist with openmw VR 0.50.1. Here is my openmw.log file. 2026-04-25T20:49:18 https://cdn.discordapp.com/attachments/260443579908882434/1497701056740855978/openmw.log?ex=69ee7a4d&is=69ed28cd&hm=7b9e07b4518c5ae22e3a325b499e9f61670013e2f9871096f84c8fa12ebdd03c& 2026-04-25T20:56:47 Oops, it was an accident, I was just checking the status of the request. 2026-04-25T21:27:54 Are shadows acting weird on plants and dust clouds a known issue? 2026-04-25T21:36:15 it's flashing in some way, and ive already tried turning off all shaders 2026-04-25T22:34:41 My expanded vanilla config asks for TOTSP_Patch_for_Purists_5.0.6.esp but A) the patch in totsp is 100 Patch - Patch for Purists/TOTSP_Patch_for_Purists_4.0.2.esp, while at the same time, B) the data path to 100 Patch - Patch for Purists is not asked for in the OpenMW guide and is not in the cfg. So, I'm wondering if I just delete the content=TOTSP_Patch_for_Purists_5.0.6.esp from the cfg or is there a 2026-04-25T22:34:41 patch I'm missing?